#Burger-Ping meets HaKe

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Heroes of Newerth – 2.0.26 Patch Notes

H

HaKe Netzspion

Guest
Version 2.0.26.1
————-
- Added a missing texture

Version 2.0.26
————-
- Fixed shop stock decreasing even if you had a full inventory when trying to buy a limited quantity item
- Fixed a longstanding annoyance where on screen health bars that appear above units would occlude other health bars
* This was most prevalent when a full health creep was standing to the left of a low health creep. The full health creep’s health bar would end up occluding the health bar of the low hp creep, making it much harder to last hit/deny
- Added 4 new Account Icons

== Heroes ==

- Added a new Agility hero: Silhouette
Silhouette.jpg


- Introducing a Limited Edition Alt Avatar: Bunny Predator (available for one week only!)
- Added a new Premium Alt Avatar: Wretched Hottie
- Added a new Alt Avatar: White Lotus Silhouette

Aluna
- Fixed her Emerald Lightning so it will stun the first target even if the target enters fog on the same frame the ability goes off

BloodHunter.jpg
Blood Hunter
- Made his Blood Sense map icon have the proper icon when you hover over it on the minimap
- Made Blood Sense map icon slightly smaller so it doesn’t clutter stuff up as much

bomb.png
Bombardier
- Optimized Boom Dust performance

Dampeer.jpg
Dampeer
- Lifesteal streak effects play again when attacking with his aura. Derp.

Defiler.jpg
Defiler
- Made Unholy Expulsion’s tooltip list it as a Physical spell
- Added a 30 second timer to Unholy Expulsion
* Timer starts when skill is cast, so it will indicate when the spirits start to fade away

Empath
- Made the damage source equal to Empath if Empath goes inside someone and uses Essence Link
* Fixes your ally getting the kill credit rather than yourself if they die from Essence Link

Fayde.jpg
Fayde
- Added cliffwalking, treewalking and buildingwalking to Burning Shadows’ illusions
* Allows them to chase without being blocked by obstacles
- Sped up her attack time when under the effects of Reflection so you do not stand there after attacking out of stealth

Gauntlet.jpg
Gauntlet
- Grapple’s gadget now doesn’t draw on minimap.
- Fixed a bug where Gauntlet’s Grapple was hitting heroes directly behind him if the hero was hugging Gauntlet’s back

Nighthound.jpg
Night Hound
- Fixed Teen Night Hound’s Pounce; it now plays its sound + animation when used on an enemy unit

Nomad
- Fixed all of the sounds while his Alt Avatar is active

Pharaoh.jpg
Pharaoh
- Fixed an extremely rare bug with Ophelia/Nymphora teleporting Pharaoh to fountain and Pharaoh teleporting all the enemy heroes to his fountain. ..wut?

Puppet.jpg
Puppet Master
- Made Puppet Show not issue a stop command on the target if the target doesn’t find another target to attack
* This fixes a hitch if the target never attacks anything
- Fixed Puppet Show to not cancel when the acquired target goes invulnerable for a split second
* Magmus able to cancel the ability completely if he is targeted, for example
- Fixed Puppet Show to not cancel when the acquired target gets fogged
* Fixing bad and buggy behavior
- Fixed a server crash with Voodoo Puppet
- Changed the assist mechanics of Voodoo Puppet
* Now awards kill credit to Puppet Master instead of the allied hero attacking the Puppet if the allied hero lands the killing blow

Rampage.jpg
Rampage
- Fixed a mod-enabled exploit

Scout.jpg
Scout
- Changed Marksman Shot so it won’t be targetable on siege units

Swiftblade.jpg
Swiftblade
- Fixed Swift Slashes from making his corpse stand up at the end if he dies while using it

Tempest.jpg
Tempest
- Fixed Elemental Void so people can use Tablet of Command on allies caught within

Tremble.jpg
Tremble
- Dark Swarm damage scaling from 20/40/60/80 to 32/48/64/80
- Terrorform tweaked so Tremble is now revealed 1 second after an enemy hero enters the same mound as him
- Linger time when leaving Mounds and retaining the perks is reduced to 1 second from 2 seconds
- Shudder can no longer be killed by Nullfire Blade
- Shudder’s disable is a now properly a Debuff

Vindicator.jpg
Vindicator
- Tweaked how he gains Intelligence so he can gain an unlimited amount
* The amount of Intelligence a single enemy can lose is still capped at 125

Related posts:
  1. 3.1 Heroes of Newerth Patch Notes
  2. Heroes of Newerth Patch 1.0.2 Notes
  3. Heroes of Newerth Patch Notes 1.0.9

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Post tags: 2.0.26, heroes of nweerth, hon, patch notes



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